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Solana

Long story short: I got 3 launches up until now, lost money on all of them, even if they all went to Ray. Learned a shit-ton of things, and I still got more to learn cuz I’m still a beginner at this. Will not disclose my previous or future projects, I’m not interested in shilling, I’m just interested in learning more info about how to make successful launches.

Some of the stuff I learned so far:

  1. Everyone, and I mean EVERYONE is out to get you if you’re a dev. People will try to farm the projects, people will try to fud the chat while you’re sleeping, so they can crash it and get a better price, random whales will pump the price and then instantly sell on Ray, jeets will come and fill the TG group, you will see 300-400+ members, but after Ray in the next few days only 5-10 active people will remain, callers will try to scam you, you will receive hundreds of marketing proposals (ignore them, they’re 99% scams or the callers groups are botted as fuck).

  2. Always use different wallets for each launch. Copy traders and whales will follow your every move if you bring a project to Ray, they will try to snipe and fuck your future projects. Got burned like this, won’t happen again.

  3. Never trust random people from the tg. Always keep an eye on them, talk, learn more about the person and slowly you will find genuine people that can help you in your future projects, but in order for this to happen you will have to weed out many scammers and people with bad intentions.

  4. Always use another wallet for selling and making profit. People jeet out at the first sign of the dev selling, acting like he’s not a human being that actually put work, time and money into his project and wants to make some profit or at least to take out his initials.

  5. Build a team of admins/people that you can trust, and use them as floor holders/supply control. If you can get the first buys into the hands of people that will hold the floor with diamond hands and not jeet out at the first crash, then the token might have a higher chance of succeeding.

  6. Set up a marketing wallet, and advertise it to the community. On my first two projects I got roughly $400 and $600-700 in sol from community members, and I used the money for some cheaper callers, influencers and dex ads. This way I managed to bring my second project from a dump to $8k after jeets sold on Ray, all the way up to 96k, which was a new ATH. Lots of raids and a few callers did the trick. The token still died eventually, but it was a nice lesson that with a few determined community members and a dev livestreaming 24/7 you can revive it after the Ray dump.

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I’m still learning, so if anyone can add more ideas and ways in which you can increase the survival rate of a new meme token project let me know.

submitted by /u/fishyflu
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